System Design Reliability
Lesson, slides, and applied problem sets.
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System Design Reliability
Why this module exists
Systems fail. Your job is to make failures predictable, contained, and recoverable. Reliability is not an afterthought — it is the design.
1) Observability
You can’t fix what you can’t see.
- Metrics: SLIs (latency, error rate, saturation)
- Logs: debugging and audit trails
- Traces: cross‑service latency breakdown
Signal: you can state your golden signals.
2) Failure Handling
Design for partial failure.
- Timeouts + retries with jitter
- Circuit breakers
- Bulkheads and load shedding
Signal: you can say what degrades first.
3) Idempotency & Deduplication
Retries are inevitable. Make them safe.
- Idempotency keys
- Exactly‑once is expensive; at‑least‑once is common
4) Security & Abuse Prevention
Threat modeling is scaling.
- Rate limits + quotas
- Authentication and authorization
- Data encryption in transit and at rest
Practice Prompts
- Add circuit breakers to a checkout service.
- Design rate limiting for a public API with bursts.
- Decide what to drop first during overload.